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• Fixed SDK detection integration issue from Chroma SDK v1.* onwards.
• Fixed finalizer of Corale.Colore.CoreChroma calling SDK UnInit function under unsafe conditions.
• Added LED indexer to Corale.Colore.Core.Mousepad.
• Added IsKeySafe methods on Corale.Colore.Core.Keyboard to give more flexibility around the SDK key ghosting.
• Added support for System.Windows.Media.Color (yay WPF developers).
• Updated Corale.Colore.Core.Color.Orange so it is now … actually orange.
• Updated some key names to be more descriptive of the actual key.
• Updated device GUIDs for new products.
• Reduced thrown exceptions where a Chroma App priority system was introduced in Chroma SDK v1.0.4.
• Initialization is now thread-safe.
• Color conversions between Colore’s type and system types are now implicit.
• EnvironmentHelper is now internal.
• Fix for mouse effect enum order issue
• Plus other minor bug fixes.
• Improved SDK Detection Methods
• Improves color rendering speed on some devices
• Additional helper methods for multiple devices
• Additional helper methods for non-Keyboard classes
• Bug fixes
v2.2.1 includes a major change to Colore’s public API. With the Chroma SDK has growing larger, compensation has to be done for the sheer amount of options available. This means that new methods have been implemented with more descriptive names, again focusing on accessibility to new developers. The old methods are now deprecated, but still available until Colore v3.0 which has a targeted milestone date of October 31st.
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